Imagination Technologies GPU DDK
cpe:2.3:a:imaginationtech:ddk:*:*:*:*:*:*:*
- <= 25.2 RTM
A write use-after-free vulnerability has been identified in the GPU shader compiler library of Imagination Technologies. This issue arises when a web page containing unusual GPU shader code is loaded into the compiler process. The shader code executes a path in the compiler that retains an outdated pointer, leading to a crash by referencing a freed memory object. On certain platforms, if the compiler process has system privileges, this vulnerability could be exploited further on the device.
Exploitation of this vulnerability causes a write use-after-free crash, which could be leveraged for additional exploits on the device, particularly if the compiler process has system privileges.
The DDK compiler library has been updated to safely handle unusual GPU shader code, preventing disruptions during shader compilation.
Our algorithm analyzes dozens of metrics to generate these 8 key vulnerability categories, which are then combined to calculate the overall risk score.